Archive for June, 2011

Hello to all of you awesome possums! Whether you guys are having a break from all the mouse clicking, suffering with sore thumbs due to rapid combo-button pushing, cramming homework (because you totally OD-ed on playing PS3 with your friends last night) or just bored and plain old surfing the net and looking for stuff to re-blog, share, post or whatnot, it’s pleasing to see that gaming appreciation exists even outside the virtual game worlds our lives revolve around in and is seen in art made by human minds and hands.

Playing video and computer games isn’t just about experience points, skills sets and leveling-up, it’s also about the sheer beauty and the amount of imagination game developers put into the games that INSPIRES generations of gamers to create and re-create their virtual experience into something concrete and meaningful not only for them but for others who agree on the thoughts placed into their works of art.  Having ’nuff said, Take the time to browse some of the terrific game-inspired creations that I (FRILLION!) have managed to find or have created myself!


I recently stumbled upon this building block game called Minecraft while sifting through recent Elder Scrolls 5: Skyrim updates in their Facebook page. Graphics-wise it had the visuals of a retro 2d pixel game like that of old Mario and Donkey Kong games, and the goal of the game is to build ANYTHING you want as long as your block character has a shelter to hide in at night where monsters come out to hunt. At that point, I didn’t really know what the big deal was about this seemingly ordinary game (dude. More than a million fans in Facebook) until I saw the addiction, patience, passion and AWESOME INSANITY of dedicated (and extremely creative) Minecraft fans.

Here are samples of the awesome “worlds” avid Minecraft gamers built using thousands of bricks with all shapes and sizes! (don’t be shy to click the pictures for their respective links! they’ve got videos that document the painstaking building process.)

“Spirited Away”, Studio Ghibli Animation inspired Minecraft

Final Fantasy inspired Minecraft


Star Trek: The Enterprise Minecraft

But my personal favorite is the creation of the Skyrim Dohvakiim character by AchievementsForLife (youtube screen name) who used 250,000 blocks to create this masterpiece!

At first, I didn’t understand what was going on, but fast forward to 2:11 and you’ll be (as the comments of the youtube videos below states) “Sh*t Bricks”

If you guys are interesting in trying out this creative building block game, check out:


Article by Frillion


I want to start off by giving a shout out to 90s kids.

See, we had it good. Our TV shows were some of the best, our cartoons were some of the most entertaining, and we were the first generation to really grow up in a digital revolution. Our parents had MTV, we got the Internet. They had new wave; we got boy bands and Britney. Our dads had Pong, we got Tetris. And the list goes on. We had it good.

But what really I have to say made my childhood was Pokémon. Yes Power Rangers was fun and the animès were good (Dragon Ball, Gundam, Recca, Samurai X…you name it), but Pokémon is what I have to say made my childhood awesome. Think about it. If you had a Gameboy back in the day, you were forever playing Super Mario, Tetris or whatever random game on that huge gray block of a gaming device that nowadays would make airport officials think you were carrying a bomb. And those games were good.

But they weren’t Pokémon good.

I actually remember the first time I picked up Pokémon Blue and found out what it was all about. I read this crappily layouted instruction manual that showed told me what the Pokémon world was about and I have to say…I bought into it. The promise of a portable adventure with pixilated creatures with magical attacking powers sounded like too much fun to me. See, we weren’t old enough for D&D or other quest games yet, [maybe not even any of the existing Final Fantasies (do note that this was before FF7)] but this seemed like one of those things that we were up for, that I was up for. So I went around playing the game on my Gameboy for months. I was trying to grab that elusive Pikachu in Viridian Forest, evolve my Charizard, catch them legendary bird, and this post cannot go on without mentioning the use of that conflabbed link cable to battle and trade with friends. It was good while it lasted, and even after defeating the Elite Four, the quest continued. You still had to grab Mewtwo, you still had to complete the set…and that never really got old. I can’t tell you how many times I cloned an Eevee or pwnd my friends with my Charizard, but I can tell you that it never really got much better than that.

Well that is until Pokemon Yellow came out.

By that time, the animè was a big deal. The movies were a big deal. The cards, the mini figurines, the piles and piles of Poké junk that accumulated because we couldn’t get enough had all become a huge deal. We all wanted to be Ash Ketchum, and Pokemon Yellow gave us that chance. We started with a Pikachu that wasn’t annoyingly difficult to catch, the same way Ash did. It gave us a more structured story and actually made us feel like we were living his adventure, which is what most of us wanted to begin with. We got the chance to pick up the three starters and in the end have Charizard and Blastoise on our final line up for the Elite Four (if we worked hard enough to evolve them). And if you did things right, you could pick up all the old Pokemon from your safely kept Blue or Red version saves and just destroy all your friends without even trying. All was right in the world.

But the hype died down for me after that. I stopped caring so much about the new ones. Yeah I played Gold and Silver, but they couldn’t match the fun. There was too much going on by the time they came out with the day and night functions, not to mention a hundred new Pokemon. I mean…sure it was fun, but it was different. These new guys couldn’t match up to the ones I knew and relied on. Typhlosion could never match Charizard, ever. Hondooom (though bad ass) was no Arcanine. Even the gym leaders seemed to be bigger wusses than the original ones! And that is where I began to fall out of touch with the franchise. I skipped out on Gen III and all of the subsequent new batches because they just never felt the same. I refuse to even touch the much ballyhooed Black and White versions, no matter how highly acclaimed they are. Although, I did however play the remakes of Fire Red and Soul Silver for kicks, and found myself quite satisfied.

The problem lies in the fact that Nintendo/The Pokemon Group decided to evolve. You can’t blame them. It’s what everyone does, be they a Metapod or a business franchise. They needed more characters, more creatures to make themselves look like they were progressing. And there’s nothing wrong with that. The only problem was that decline in quality. The thing is, for me, I’ve never felt the need for the other four hundred plus (or whatever number we’re on now) that came after the originals. They didn’t make sense. A lot of them were just redone versions of existing Pokemon, most of which were horribly designed and looked so much more ridiculous. I don’t care about another normal/bird type that looks like a rehashed Pidgey. Give me a Pidgey, I’ll make it work! But the creators/game designers changed the look, gave it new moves that do the exact same thing Pidgey does, and changed the name. Us older players know that. We can see that there’s been major rehashing lately, or really lousy character design, all of which was built for a new generation of Poké kids…not kids who actually know what a Cubone looks like. I may sound old when I say this, but we older fans deserve better. We built this baby and should get more creatures that are simply unique and amazing. There wasn’t enough of that as of late, just because these kids with cash are gonna get what they want. AND BESIDES, the reason any of these kids with their 3DSs enjoy what they have now is because kids like us played these games like we were gonna rule the world.

Pokemon changed and there is nothing I can do about that. But every now and then I find myself going back to that game (be it on an illegally cracked version for my DS or some emulator I downloaded). It’s still as good, and  still brings a smile to my face every time I get that Charmeleon to evolve. It all really boils down to what individuals like, and love. I find that my heart belongs to those first few freaks of nature that made me realize how good this pop culture phenomenon was.

Nothing beats the originals. Nothing can ever beat the originals.*

*Save for maybe those legendary freaks of nature that you can get from Nintendo events.  They are just f-ing scary.


Article by: The Caveman

Artwork by: Frillion

Hello people of the world,

First and foremost, we’d like to welcome you to our blog. Over the course of time that we will be maintaining it, expect to see a lot of fun things about anything and everything there is to do about videogames and videogaming in general.

You may not know who we are yet, but we’ll get around to individual introductions and all that eventually! For now, enjoy our first few posts and make of them what you want.

We promise to give you a lot of content and a lot of good shit for you to read, be you a n00b or the one on a kill spree. So please, do watch out for our posts! It’ll be a whole lot of epic win.

May your attacks be super effective from now on,

The People Who Run this Blog.