Virtual Things That Go Bump at Night.

Posted: August 10, 2011 in First Person Shooter, Frillion, Horror Games

Hey guys, Frillion here.

I’ve been blessed with a father who is not just computer literate but an avid gamer. I probably got the virtual obsession by watching him play tons of computer games. He used to pull a chair and placed it beside him for me to watch him play Mechwarrior, Red Alert and a bunch of First Person Shooter games until the late hours of the night. ( I know, not exactly a parent’y thing that my mother used to quarrel with him about my bedtime. I started watching him play games by 7 years old) Among the cool and kid – friendly games, I have watched some pretty scary stuff that traumatized me with nights without sleep, sweat and a very vivid imagination. I want to relive my 7 year old (and even present!) scary game experiences with you guys, and salute the concept art and graphics/animation teams of the games that stole lots of naptimes and sleeping times from me.

Aliens Vs. Predator (1999)

I was 9 years old when experienced watching this game. I also just finished watching all the Alien movies, and my dad plays this game late at night by himself with the lights off. So every time he plays, I collected all the courage I possessed and sat down cringing in my seat. I especially hated it when those stupid Aliens pop out from the dark corners of a game map (as my dad prefers using Marines, he likes guns.). It was less scary when he let me play the game, and I like playing with the Alien character.

Max Payne

Max Payne seems be like a normal Third Person Shooter game with the ex-police vs ban men storyline (well, it was developed by Rockstar Games hence the Gran Theft Auto vibe), but it really isnt. Trust me. I watched all of it with the freaky dream sequences. The game’s story has a noir film vibe to it using sepia and dark colored atmosphere. It centers on a troubled and bordering on delusional main character as he tries to hunt down the murders of his wife and children and solve the drug dealing case. All the dream sequences (plus awesome bullet time) that reveals the internal dialogue of the troubled Max made me neurotic for weeks. SEE THE CRAZINESS YOURSELF. (Fastforward it to 1:48 then to 3:50)

Forbidden Siren 2

I played this PS2 game with a small group of friends after school. It was a 1 player game, so we took turns playing the game. You basically control a girl who has to run around and figure out how to survive from ghosts and zombies (If I remember correctly). I remember the experiences of running, looking for the keys to open the truck door and driving away from the zombies. The scariest thing that happened to me in the game was when the map showed me that there was a ghost near my character. so i pivoted my character around…so we were all “where’s the zombie?” then when i switched to the 3d person view THE ZOMBIE WAS SUCKING THE BACK OF MY CHARACTER’S HEAD. Then we all screamed and turned off the game.

F.E.A.R Franchise

The game title already show the level of scariness contained in the game. Long haired little girls are always scary. The main point of the game is to investigate a supernatural phenomenon inside an equally mysterious facility in some fantasy world. You are a special forces soldier with enhanced reflexes and you basically need to find out why this scary girl is tormenting the base.

  1. I couldn’t bring myself to continue playing AvP as a kid! And that dream sequence in Max Payne 1… Man, that was twisted.

    “The flesh of fallen angels!”

    FEAR had great action. But it was somehow able to make me so tense that I grew physically weary after sessions of play.

    Good stuff.

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